<Post-Vanishing> follows on from <Vanishing 2.0>, treating the city as a living creature in which nature, the human, and technology are interlaced and ceaselessly reshaped.
<Post-Vanishing> follows on from <Vanishing 2.0>, treating the city as a living creature in which nature, the human, and technology are interlaced and ceaselessly reshaped. Taking the creature that emerges in the final scene of <Vanishing 2.0> as its point of departure, the work offers this creature as a vessel for the city itself.
Three creatures appear as imagined extremes; the forms a city might be carried into by sheer inertia, long after the absence of humankind. Each stands for a different aspect of the urban: its matter, its connectivity, and its surface, each bearing unique characteristics of its own.
Composed across three media-wall surfaces, the installation conjures an alien yet familiar planet. Between the screens, visitors drift through the city of a far future, an organism that has slipped out of human control.
© 2026 Experience Design Lab (XD Lab), Minhyeok Seo
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